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Two Days with Alec Cove!
Learn Actionscript Physics from The Master!
Alec Cove has been recognized as a Master of Actionscript Phyics. He started with FLADE in AS 2.0 and now has given us APE for AS 3.0. It you ever wanted to learn the in's and out of Actionscript Physics you got to take this class!
APE (Actionscript Physics Engine) is a free AS3 open source 2D physics engine for use in Flash and Flex, released under the MIT License. APE is written and maintained by Alec Cove.
Alec Cove is a New York City based software engineer, web developer, and artist. His areas of interest include graphics, physics, OOD/A and artificial life. His development skills span most platforms, frameworks, and languages, and in particular include Flash, Flex, Java/J2EE, C#/.NET, and PHP.
APE Demos:
http://www.cove.org/ape/demo2.htm
http://www.cove.org/ape/demo1.htm
Other AS Physics Demos:
Magic Carpet: http://www.youtube.com/watch?v=HUtjKIuauMk
Falling Eye Balls: http://www.footloosemoose.com/michael_wp/2007/10/08/learning-actionscript-physics-engine-ape/
Gravity Example: http://creationcomplete.com/blog/?p=18
Course Outline
Day 1
----------
what is a physics engine?
history of physics engines
existing flash engine comparison
performance and stability issues
choosing an engine
the importance of prototyping
integration
overview of the APE
getting started
basic setup and tools
intro to the APE
working with simple particles
simulating gravity
tutorial one - particles and surfaces
painting items
attaching display objects
groups and composites
changing velocities
basic forces
using wheel particles
tutorial two - building a car
Day 2
------------
review of day 1
damping
elasticity
surface friction
linear constraints
constraint stiffness
tearable constraints
using angular constraints
tutorial three - ragdoll
collidable and fixed properties
multisampling and tunneling issues
gravity wells
magnets and other forces
custom forces
simulating wind
custom painting
tutorial four - leaves on a tree
collision events
working with rigidbodies
OOD for the engine
extending ape classes
tutorial five - particle machine
When & Where
Bricka Bracka
2114 P Street
Sacramento,
CA 95816
Saturday, March 29, 2008 at 9:00 AM - Sunday, March 30, 2008 at 6:00 PM (PT)
Add to my calendar
Hosted By
Bricka Bracka Web Software
Bricka Bracka is a team of skilled Flash/Flex Engineers. We truly build Web Software that rocks! We specialize in and focus on Actionscript Development in Flash, Flex and pure Actionscript 3.0. We build our code efficiently, using well documented design patterns. We also offer programming, re-factoring and bug fixing for those developing Actionscript 2.0. We are skilled in Flash Media Server, Flash Video, Flex Data Services and Integrating Flash with back end systems. We are not web designers! We don't do photoshop! We are the uber geeks of the Flash world. Come get your application built right the first time.